By M. Alice LeGrow
Published by TokyoPop
Slugline: Gothic-inspired dreams challenge two friends in an old New England town that's a perfect backdrop for their adventures.
Bizenghast is the story of Dinah and Vincent. Dinah's parents died when she was very young and she is in the care of her aunt, who lives in an old New England town called Bizenghast, in a former asylum/burned-out boy's school. Needless to say, the traumas make Dinah a bit "fragile" and make Vincent protective of her, which she resents and needs at the same time. When exploring the woods surrounding the town, they come across a mausoleum, and Dinah is forced into a contract to free the ghosts from their dreams by the caretakers of the mausoleum.
Bizenghast's art is very much in the gothic Lolita style, very pretty, with intricate designs that seem very fine and detailed. As if smearing the ink with your fingers would ruin the entire page rather just a few details. My concern is the story, because this graphic novel feels disjointed, cut up into episodes dealing with various ghosts. They skip some of the challenge scenes, and it seems otherwise disconnected. It may be the continuation of the dream logic of the story into other areas, but it still rough.
Also, the timing of story seems off. At the end of the book, there is an introduction to a new character who explains the story background. It is an weird place to end the book, on a distinctly low note, and feels like it should have been at the front of the next book rather than at the end of this one.
I like the story and love the art, but I can't shake the feeling that the story logic is a aching tooth in your jaw, nagging at you when you least expect it.
-Ferdinand
Monday, July 10, 2006
Bizenghast, Vol. 1
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment